Palworld patch notes: everything changing in update v0.1.4.0, Feb 1 patch

February 2, 2024 | Patch Notes

Palworld patch notes: everything changing in update v0.1.4.0, Feb 1 patch featured Image

Let's dive into the latest from Palworld! The game's journey continues to amaze, with a whopping 19 million fans across Steam and Xbox getting their adventure fix. The newest update, v0.1.4.0, is a hefty one, weighing in at 1.2GB on Steam, packed with tweaks and fixes that promise to smooth out your gameplay. From squashing bugs that caused crashes and double damage in co-op modes to enhancing the control scheme with support for those extra mouse buttons and numeric keypads, the team is clearly listening and refining. There's even a fix for those pesky pals who wouldn't stay put, ensuring your base remains as bustling and efficient as ever. With this update, Palworld is addressing the now and paving the way for a smoother, more engaging future. Dive in and see how these changes make your world more pal-friendly!

Major Fixes

  • Fixed an issue where the game would crash under certain conditions
  • Fixed an issue where if another player’s pal/base pal had HP 30% or less, it could be captured by using a sphere.
  • Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
  • Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild’s total number of pals captured reached around 7000.
  • Added support for mouse side keys and numeric keypad in keyboard key configuration.
  • Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
  • Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
  • Players will no longer pass through walls when dismounting.
  • Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
  • Fixed an issue where armor could be equipped in the wrong slot.
  • Adjusted camera positions of several Pals to make it easier to see when mounted.
  • Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
  • The key to lift Pals has been changed from F → V (Pad: X → Y) in order to prevent accidents.
  • Reduced the speed and range of fire spreading on wooden buildings.
  • Fixed an issue where manual work assignments could not be set at all under certain circumstances.
  • Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
  • Added several measures to prevent base Pals from getting stuck.
  • Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
  • Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
  • Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
  • Fixed an issue where Pals at the base would float under some conditions.
  • Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.
  • Corrected incorrect text
  • Measures have been added to prevent cheating and stealing other players’ Pals.
  • Many other minor fixes such as the addition of a UI key guide