
Base raids in Palworld 1.0 are wave-based and turrets no longer burn ammo.
How it works
- Raid type depends on biome
- Enemy level scales with base Pal levels
- Raid negotiator lets you pay gold to skip a raid
- Build wall chokepoints
- Match defense Pal levels to raid tier
- Use Clinic structures to manage SAN during long sieges
Related articles


Palworld Guild Multiplayer Roles and Base Sharing
Split Palworld guild duties across mining, ranch, combat, and builder roles in 1.0 co-op, with rules for shared storage and raid defense shifts.


Palworld Alpha Pals and Field Boss Guide for 1.0
Farm alpha Pals and field bosses in Palworld 1.0 with capture prep, spawn timing, sphere tiers, and loot routes that beat brute-force DPS checks.