Combat in Palworld 1.0 feels like a different game.
What changed
- Dash-dodge while aiming replaces the old combat roll
- Shoot and reload during dashes
- Up to six weapons with Extra Weapon Holster
- Tower fights now 5 minutes instead of 10
- Practice dash strafing on low-level camps
- Bind weapon swap for six slots
- Issue Pal attack commands for focus fire
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